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Luke Gulyaev
Luke Gulyaev

The Benefits and Challenges of Flying the MD-11 with Unlimited Gems in FSX by Sky Simulations

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Real-time ray tracing is the latest revolution to impact the world of game development. Now, with the second release of Ray Tracing Gems, the only thing left to determine is, What can we do? To start exploring ray tracing capabilities, check out the Getting Started with Ray Tracing Tutorial.

Theres been a lot of research, development, and experimentation on the way to a fully functional ray tracing pipeline, and while that work is in progress, developers are also able to find great solutions using existing tools. Some of these solutions can be found in Ray Tracing Gems II. Read through some of the articles written by our community members and you might find the solution to your problem.

A GPU can process millions of rays per frame. Naturally, the first question is: How can we do that? While the answers to that question are well-documented by the community, the complexity of the implementation details can be difficult to overcome, even for experts. With Ray Tracing Gems II, we believe we have opened the door to a broader, inclusive ray tracing experience for many different types of games and applications. Instead of focusing on niche problems, this game is hoping to impact as many different users as possible and show them how ray tracing actually works.


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